Fmod Sound Bank Generator

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So here's the deal. Trying to get CoH tank crew voices into WoT, because that'd be awesome. Anyone who's played CoH knows how awesome the voices are. So here's what I've got. 1) A whole crapload of WAVs extracted from CoH SMFs.

The FMOD development guide now contains a link to the FMOD starter project generator. If you want to make an aircraft that is FMOD enhanced, you must start with this starter project! The FMOD Starter Template Is Available. Posted May 16, 2017. These ACF files will share the master bank in the FMOD folder, so you need one project for all. Oct 12, 2010 - It's worth mentioning that FMOD Soundbank Generator (FSBank) makes seamless looping MP3s for use in FMOD (Unity's sound engine).

2) A small utility called 'fsbext', for extracting 'ingame_voice.fsb', incase you didn't get that. 3) FMOD Soundbank Generator, for re-assembling the FSB. Full bridge gate driver. Here's what I do. 1) Rename the WAV files extracted from CoH to the correct name, IE 'ammo_bay_damaged_01.wav' 2) Load up all the original voices into FMOD Soundbank Generator 3) Replace the desired sounds with the new (and renmaed) WAVs in FMOD Soundbank Generator. 4) Select 'IMA ADPCM' as the output format. 5) Create the new fsb file, named, of course, 'ingame_voice.fsb' 6) Place it in the res>audio directory.

The effect: 1) No voices. And this is where I need halp! I can't figure this out for the life of me. What am I doing wrong?

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